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    <title>network</title>
    <description>These are all contents from {PR} Gaming tagged network.</description>
    <pubDate>Thu, 17 Apr 2014 18:41:53 +0000</pubDate>
    <lastBuildDate>Sat, 01 Aug 2026 21:36:15 +0000</lastBuildDate>
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      <title>{PR} Dedi Networking Changes</title>
      <pubDate>Thu, 17 Apr 2014 18:41:53 +0000</pubDate>
      <link>https://phantom-rapture.com/threads/pr-dedi-networking-changes.536/</link>
      <guid>https://phantom-rapture.com/threads/pr-dedi-networking-changes.536/</guid>
      <author>Saiboogu</author>
      <dc:creator>Saiboogu</dc:creator>
      <content:encoded><![CDATA[I have implemented a new firewall in front of all our public servers. I setup rules for everything on our master server list, but things may have been overlooked.<span style="color: #ff0000"> If you run into trouble accessing any {PR} servers, I need to know the IP &amp; Port.</span> If you&#039;re the specialist involved, make sure you include all ports you&#039;re aware that need to be open (Game, query, rcon, lobby, etc).<br />
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<span style="color: #ff0000">If you&#039;re a specialist, one important thing to ensure this goes smoothly --...</span><br />
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<a href="https://phantom-rapture.com/threads/pr-dedi-networking-changes.536/" class="internalLink">{PR} Dedi Networking Changes</a>]]></content:encoded>
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